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12h Clock Format
Americans gotta luv it!
Information Files
Author: SilentPL
Website:
Works with: GTA San Andreas 
Release/Version: 1.2
Status: Complete
Started on: 25 Apr 2011
Last Updated: 03 May 2011
Views: 17186
Type: Created from scratch
Rating: 4.4375 (16 votes)
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Description
12h Clock Format 1.2
GTA always have clocks in 24h format. However, not everyone uses it, and prefer 12h clock format (lazy Americans, meh :p). As Rockstar didn't think about it, I've decided to test again my Assembly skills and develop a proper "fix" for it. If I'd be lazy, I'd just make a noobish emulation of clock in SCM. But no, I've decided to hack HUD drawing function (as I did with cop spawners in Cop Bikers Overhaul), and it works well. Again this time, mod is open sourced. Enjoy reading it. This mod is compatible with the CLEO 3/4 Libraries found here: http://cleo.sannybuilder.com/ Put 12hr.cs file in GTA San Andreas\CLEO. Nothing more this time. No GXT mess, nothing. If you've used 1.1 previously, you can delete 12hr.fxt file from CLEO_TEXT directory. It isn't now needed. To activate 12-hour clock, load your game (unfortunately it's unavailable in game options just after game launches) and set HUD Mode to ON, 12H clock in Display Options. Mirror download: GTA Gangstas mirror Release history: 3.05.2011 - 1.2 released 2.05.2011 - 1.1 released 25.04.2011 - 1.0 released Known bugs: As mod modifies several hardcoded routines, it might crash on some EXE versions (1.0 US HOODLUM and Compact are tested and bug free). Contact me if you have any problems with it.
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