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CJ's Bunker
Outside Ryders House
Information Files
Author: BBUUBBBBLLEESS
Website:
Works with: GTA San Andreas 
Release/Version: 1.0
Status: Complete
Started on: 08 Jan 2010
Last Updated: 08 Jan 2010
Views: 29201
Type: Created from scratch
Rating: 4.33333 (9 votes)
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Description
This is a little map I made with MEd

Its my first attempt at scripting and I use it mainly just to get 6 stars and have a big cop fight when I've had a hard day at work

Thought somebody else might like it, so I decided to upload it.

I wasnt really sure if this should be under CLEO or Buildings, so I decided to put it under CLEO (Since it uses CLEO for the scripting) If its in the wrong place, please could a mod move it?

EDIT:

After reading a comment, I realised I'd forgoten about this bit (sorry)

Its just a little bunker like thing that I made outside Ryder's House.

The idea of it is to just have a big cop shootout there, but I'm sure you can use it for other things too

There are 2 levels. The bottom level has a minigun, whilst the top level has an Armour Pick up (unless you dont want the .cs files)

I think there are some little glitches, like somtimes the rope for the SWAT will go through the roof (and the swat come down onto the same floor as you). Also, just noticed a little scripting error, which I'll adjust soon. I might also edit the map part of it, I'm not sure yet.

Version 1.1 is due soon (hopfully) It will also (hopfully) have an AA gun which will shoot out at the police choppers! I just need to find out the script for it (if you have any idea's, PM me please!)

Thanks to

MEd
Whoever made MEd (sorry, I cant remember who)
Sammy Builder (Because I cant open .cs files without it)
Seeman (for making Sammy Builder)
CLEO (So I dont have to start a new game to use this)
Whoever made CLEO (Sorry, cant remember that one either)
Tonester (for tutarials I found on GTAForums.com)
OrionSR (for helping by replying to some threads... )
Roflcake (for also helping by replying to some threads... )
Rockstar (For making GTA SA)
GTAforums.com (For making this map possible)
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