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Proper HD HUD
HUD as it should have been
Information Files
Author: Dhatz
Website:
Works with: GTA IV 
Release/Version: 1.0
Status: Complete
Started on: 16 May 2009
Last Updated: 16 Jun 2009
Views: 23404
Type: Created from scratch
Rating: 4 (2 votes)
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Description
simplier, cleaner and more realistic HUD
note: Max Payne inspired icons are not included, they came out as a separate mod

hi-rez 2-toned "hud_crosshair" and "hud_target" with no mipmaps
asymmetrical "loading bar"
refined "cd_spinner"
"radarringfront" changed to have a fake reflection to imitate glass
"radarringback" is semitransparent in both areas
"radar_north" is square - to be recognizable when covered by other icons
no R* and R* social club watermarks in rendered videos
"scope_bit_1" and "scope_bit_2" in scope of PSG sniper are fully visible and hi-rez
scopes made symmetrical
PSG scope with refined shape for roundness of glass and altered graphics of glass(darker on outside, through lighter, to fully transparent in center)
Sniper scope with redone border to look more like imperfect surface inside of sniper scope(dark enough to avoid excessive unrealistic brightness at night)

should work on every version, made and tested on 1.0.1

no watermarks for rendered videos:
http://www.youtube.com/watch?v=-QWpkoRk8LE

the clock is a done by "simple trainer for GTA IV" and does not relate to this mod
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