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SAGFX: PS2
PS2-style rendering for vehicles
Information Files
Author: DexX
Website:
Works with: GTA San Andreas 
Release/Version: 0.1a
Status: Complete
Started on: 14 Aug 2011
Last Updated: 22 Aug 2011
Views: 55383
Type: Created from scratch
Rating: 4.52941 (17 votes)
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Description
Description:
This mod enables PS2 (Playstation 2) style rendering on the vehicles in game.

Requirements:
You will need a US 1.0 Exe. If you can run the game at all, you should be able to use this mod. There are no special shaders or anything fancy. It's a very simple mod, created for those who prefer the PS2 look, and/or who have low end machines.

Installation:
Install an .asi loader for SA. I used the one by JernejL:
http://www.gtagarage.com/mods/show.php?id=8321

Put "sagfx_ps2.asi" in the SA root folder.

That's it, there are no parameters to edit.

Optional, but recommended:
Replace the "timecyc.dat" file in your data folder, with the one I provided, which will make the sun actually illuminate objects, most notably vehicles and pedestrians. If you have another PS2-style mod installed that replaces the timecyc file, you can skip this.

Read these topics for more info on the timecyc file, and PS2-style mods for the pc:
http://www.gtaforums.com/index.php?showtopic=483714
http://www.gtaforums.com/index.php?showtopic=466155

This mod MAY be redistributed without asking me, as long as this readme file is included and is not changed. But a link to the mod you're attaching it to would be nice :)

Changelog:

8/21/11
-Corrected vehicle material textures that are not textured.
-General code cleanup
-Alternate method of replacing vehicle rendering code, just the RenderCallback is changed, instead of creating a new RxPipeline

8/14/11
-Initial release

10:19 PM 8/21/2011
2007-2011 Jesse "DexX" Thoe
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