This mod contains more than 150 edited files which improve your GTAIII graphic wise.
You can find the following improved textures in v.1.5 (scratch made or based on pictures):
-shod_disclaimer (new in v.1.5.)
-dirtywhite. credits go to dudealan2001 for providing the basic ice texture (new in v.1.5.)
-dirtywhitea (new in v.1.5.)
-liftdoors_kb_256 (new in v.1.5.)
-dirtpass.txd (new in v.1.5.)
-little improvements on newtreea128 (new in v.1.4)
-portlanddocks_64 (new in v.1.4)
-portlanddocks2_64 (new in v.1.4)
-chemsign1_64_A (new in v.1.4)
-House01t_64 (new in v.1.4)
-House01b_64 (new in v.1.4)
-DoG128lit (new in v.1.4)
-Fbk64lit (new in v.1.4)
-shut_rdst_512 (new in v.1.4)
-barrel_64HV (new in v.1.4)
-lipslit (new in v.1.4)
-alumox64 (new in v.1.4)
-pinelo128 (new in v.1.4)
-Metalox64 (new in v.1.4)
-barbedwire
-Shrub_64HVa
-fencekb_64h
-scratcha64
-indoor1
-new vending machine
-Stop2_64
-walk_dont
-Miamibeige256
-Spraysign2_128
-fire01
-chemsign2_64_A
-indoor1
-hospital_top
-Industdoor5
-notice03128
-KeepOut_64
-hi_nopark1_256128
-USAflag
-shade Italian 64HV
-gtascreens
-new tree textures
-shad_peda
-shad_car
Credits and big thanks go to txdeditor, rmws., dimZet13 and dudealan2001. (see readme for more details)
Archive provides .png and also edited .txd files for easy installation.
See the readme file for installation instructions.